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Binding of Isaac - Afterbirth+ Lua Reference/Guide
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Public Member Functions | |
| SetType (GridEntityType Type) | |
| SetVariant (integer Variant) | |
| Init (integer Seed) | |
| PostInit () | |
| Update () | |
| Render (Vector Offset) | |
| boolean | Hurt (integer Damage) |
| boolean | Destroy (boolean Immediate) |
| GridEntityType | GetType () |
| integer | GetVariant () |
| integer | GetGridIndex () |
| Desc & | GetSaveState () |
| GridEntityDoor | ToDoor () |
| GridEntity_Decoration | ToDecoration () |
| GridEntity_Pit | ToPit () |
| GridEntity_Poop | ToPoop () |
| GridEntity_Rock | ToRock () |
| GridEntity_PressurePlate | ToPressurePlate () |
| GridEntity_Spikes | ToSpikes () |
| GridEntity_Stairs | ToStairs () |
| GridEntity_TNT | ToTNT () |
| GridEntity_TrapDoor | ToTrapdoor () |
| GridEntity_Wall | ToWall () |
| GridEntity_Web | ToWeb () |
Public Attributes | |
| const Vector | Position |
| const CollisionClass | CollisionClass |
| integer | State |
| integer | VarData |
| Desc | Desc |
| RNG | RNG |
| CollisionClass | CollisionClass |
| Sprite | Sprite |
| boolean GridEntity::Destroy | ( | boolean | Immediate | ) |
| integer GridEntity::GetGridIndex | ( | ) |
| Desc& GridEntity::GetSaveState | ( | ) |
| GridEntityType GridEntity::GetType | ( | ) |
| integer GridEntity::GetVariant | ( | ) |
| boolean GridEntity::Hurt | ( | integer | Damage | ) |
| GridEntity::Init | ( | integer | Seed | ) |
| GridEntity::PostInit | ( | ) |
| GridEntity::Render | ( | Vector | Offset | ) |
| GridEntity::SetType | ( | GridEntityType | Type | ) |
| GridEntity::SetVariant | ( | integer | Variant | ) |
| GridEntity_Decoration GridEntity::ToDecoration | ( | ) |
| GridEntityDoor GridEntity::ToDoor | ( | ) |
| GridEntity_Pit GridEntity::ToPit | ( | ) |
| GridEntity_Poop GridEntity::ToPoop | ( | ) |
| GridEntity_PressurePlate GridEntity::ToPressurePlate | ( | ) |
| GridEntity_Rock GridEntity::ToRock | ( | ) |
| GridEntity_Spikes GridEntity::ToSpikes | ( | ) |
| GridEntity_Stairs GridEntity::ToStairs | ( | ) |
| GridEntity_TNT GridEntity::ToTNT | ( | ) |
| GridEntity_TrapDoor GridEntity::ToTrapdoor | ( | ) |
| GridEntity_Wall GridEntity::ToWall | ( | ) |
| GridEntity_Web GridEntity::ToWeb | ( | ) |
| GridEntity::Update | ( | ) |
| const CollisionClass GridEntity::CollisionClass |
| CollisionClass GridEntity::CollisionClass |
| Desc GridEntity::Desc |
| const Vector GridEntity::Position |
| RNG GridEntity::RNG |
| Sprite GridEntity::Sprite |
| integer GridEntity::State |
| integer GridEntity::VarData |